Now, even though The Minish Cap provides us with a big library of sprites, we want original content, and that's where you come into the picture.Īs a graphic designer, you'll need to be able to do one or both of these things: Specific application instruction can be found in this spoiler:Īs you can see, the graphics are based on The Minsh Cap. At this time, we're first and foremost looking for game maker programmers and graphic designers (spriters), but we also need concept artists, game designers and musicians. Give us about a week to get back to you.Īt this point in development, most of the game is already designed and we're not starting to look for people to help us put everything we have on paper into the game itself in our journey towards beta. If you are interested in joining the team, PM your application (detials below) to Hombre de Mundo. If you have a passion for game development and can either design, program, sprite, draw or compose music, this is an opportunity you definitely shouldn't miss out on. A general requirement is teamwork and being able to set (and meet) your own deadlines on a weekly basis. We don't take just anybody who has a "cool idea" though we need people who are both talented and responsible. If you think you're suited for the job, then here's your chance to apply to be part of our team. If you're good with graphics, you could make a banner and put it in your sig or on your blog or other forums. Tell your friends, your family, hijack a news station and tell the world! The more people play the game, the more feedback we can get and the more it motivates the team to put out an amazing final product. What things did you like and what would you like to see changed?Īnother way to help is to spread the word. Of course, give us general feedback as well. If you want to do this, be sure to think out loud, talk about everything that comes to your mind. That way we can follow your way through the demo much better. Speaking of videos, the best way to help us by playing through the game, is to record both your screen and your voice as you play the game for the first time. Screenshots and videos are great if you can provide them. The more the programmers know, the easier it is for them to figure out what is wrong and fix it. If you do find something, please give us as much detail as possible. There are many we already know about but I'm sure there's a ton more that we haven't discovered yet. Find whatever bugs, glitches or screw-ups you can and let us know about them. Finally, to give the wings some more texture, coated it with a layer of stain.Want to help out and get involved? Well there are a couple ways to do that.įirst - and easiest to do - is to play the most recent demo. I also hammered it in to ensure a tight fit. I then draped the handle using some old bag straps and glued it to the blade. To create the design on the blade, I sketched it out using pencil, then used a wood burning tool to go over it. I cleaned up the residue glue using sandpaper. I left these to dry for a couple of hours before removing the supports. Next, I glue on the wings using gorilla wood glue, elastic bands and some support blocks. I also used a sanding drum attachment on my router tool and a file to turn the rectangular handle into a cylindrical shape. I then filed down the edge of the blade, and the wings to make them smoother. Remember to make use of relief cuts here. I cut it out using a jigsaw and split it into two pieces for the left and right side of the blade. I then used a screwdriver chisel to exend the depth of the hole.Īfter that, I sketched the design for the wings of the sword onto a piece of paper, and traced it out onto a piece of wood. Initially, I used a drill to create a large circular hole in the handle, which I turned into a square using a dremel router attachment. I cut out a hole in the centre of the cross section for the blade to be inserted into. I used a square/rectangular cross section length of wood, but a circular section would be preferred. Next, I cut out the piece for the handle. Remember to allow space for the wings to be glued on later. (please refer to the video for visual aids)įirst, I traced out the blade shape on a piece of wood, with an extended section at the bottom which will be inserted into the handle.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |